Sunday, February 19, 2012

Open Wide for OpenGL

Again I forgot to update my blog as I've done my classwork, so here's a summary of the last few days.

Thursday
Watched the first part of the lecture video. Got interrupted and didn't get a chance to finish it.

Friday
Had to work all day. No time, energy, or brainpower left over for homework.

Saturday
Followed the instructions on the lecture slides to get OpenGL set up.  Ran some sample programs and played around with transforms.

Sunday
Finished watching the lecture video. Corrected some things that I didn't do right the first time (project settings, cleanup, etc.)  Checked initial version of game engine project into Perforce.  Skimmed through the OpenGL SuperBible.

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